45 lines
1.2 KiB
Java

package net.optifine.model;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.renderer.block.model.BakedQuad;
import net.minecraft.init.Blocks;
public class ListQuadsOverlay {
private List<BakedQuad> listQuads = new ArrayList();
private List<IBlockState> listBlockStates = new ArrayList();
private List<BakedQuad> listQuadsSingle = Arrays.<BakedQuad>asList(new BakedQuad[1]);
public void addQuad(BakedQuad quad, IBlockState blockState) {
if (quad != null) {
this.listQuads.add(quad);
this.listBlockStates.add(blockState);
}
}
public int size() {
return this.listQuads.size();
}
public BakedQuad getQuad(int index) {
return (BakedQuad) this.listQuads.get(index);
}
public IBlockState getBlockState(int index) {
return index >= 0 && index < this.listBlockStates.size() ? (IBlockState) this.listBlockStates.get(index)
: Blocks.air.getDefaultState();
}
public List<BakedQuad> getListQuadsSingle(BakedQuad quad) {
this.listQuadsSingle.set(0, quad);
return this.listQuadsSingle;
}
public void clear() {
this.listQuads.clear();
this.listBlockStates.clear();
}
}