package net.optifine.model; import java.util.ArrayList; import java.util.Arrays; import java.util.List; import net.minecraft.block.state.IBlockState; import net.minecraft.client.renderer.block.model.BakedQuad; import net.minecraft.init.Blocks; public class ListQuadsOverlay { private List listQuads = new ArrayList(); private List listBlockStates = new ArrayList(); private List listQuadsSingle = Arrays.asList(new BakedQuad[1]); public void addQuad(BakedQuad quad, IBlockState blockState) { if (quad != null) { this.listQuads.add(quad); this.listBlockStates.add(blockState); } } public int size() { return this.listQuads.size(); } public BakedQuad getQuad(int index) { return (BakedQuad) this.listQuads.get(index); } public IBlockState getBlockState(int index) { return index >= 0 && index < this.listBlockStates.size() ? (IBlockState) this.listBlockStates.get(index) : Blocks.air.getDefaultState(); } public List getListQuadsSingle(BakedQuad quad) { this.listQuadsSingle.set(0, quad); return this.listQuadsSingle; } public void clear() { this.listQuads.clear(); this.listBlockStates.clear(); } }