55 lines
2.3 KiB
Markdown
55 lines
2.3 KiB
Markdown
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# WebConsole
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WebConsole is a Spigot plugin for Minecraft 1.14 that enables you to view your server console and manage your server from anywhere. It creates a WebSocket server in the background used by the web interface to send commands, receive your console log and manage your server.
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Dont worry about privacy: all data is stored in your browser offline and your PC will connect directly to your minecraft server. No intermediary web servers, just you and your server.
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## Plugin installation
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1. Plugin download
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2. Filling config.yml. Port and password configuration
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## How it works
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1. How to install web interface / connect to github pages
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2. How to add servers
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## Technical information
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### WebSocket commands
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The following tables represent how server communicates with the client(s), something like a language between them.
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#### Websocket Server -> Client
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Server communicate with all connected clients using JSON. The following table shows all possible JSON variables.
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| Variable |Meaning |
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|---------------------|-----------------------------------------------------------------------------|
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| status |Status code (as integer), representing response type. See table below |
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| statusDescription |Status description (as String) describing status code |
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| respondsTo |`(Optional)` Original command sent by client which triggered this response|
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| message |Response content |
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*Status codes are listed below:
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- **010**: Console output.
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- **200**: Ok/Processed.
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- **400**: Unknown command.
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- **401**: Login required/Not logged in.
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- **403**: Forbidden/Unauthorised (Probably not logged in).
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#### Client -> Websocket Server
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Clients can communicate with server using commands. The following table shows existing commands.
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| Code |Meaning |Extra info |
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|---------------------|-----------------------------------------|--------------|
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|LOGIN *(password)* |Login to start communication with server | |
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|EXEC *(command)* |Run desired command in Minecraft Server |Login required|
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