152 lines
5.8 KiB
Java

# Eagler Context Redacted Diff
# Copyright (c) 2023 lax1dude. All rights reserved.
# Version: 1.0
# Author: lax1dude
> CHANGE 2 : 3 @ 2 : 4
~ import net.lax1dude.eaglercraft.v1_8.internal.buffer.FloatBuffer;
> INSERT 1 : 15 @ 1
+
+ import com.google.common.collect.Lists;
+
+ import net.lax1dude.eaglercraft.v1_8.log4j.LogManager;
+ import net.lax1dude.eaglercraft.v1_8.log4j.Logger;
+ import net.lax1dude.eaglercraft.v1_8.opengl.EaglercraftGPU;
+ import net.lax1dude.eaglercraft.v1_8.opengl.GlStateManager;
+ import net.lax1dude.eaglercraft.v1_8.opengl.OpenGlHelper;
+ import net.lax1dude.eaglercraft.v1_8.opengl.WorldRenderer;
+ import net.lax1dude.eaglercraft.v1_8.opengl.ext.deferred.DeferredStateManager;
+ import net.lax1dude.eaglercraft.v1_8.opengl.ext.deferred.EaglerDeferredPipeline;
+ import net.lax1dude.eaglercraft.v1_8.opengl.ext.deferred.NameTagRenderer;
+ import net.lax1dude.eaglercraft.v1_8.opengl.ext.deferred.ShadersRenderPassFuture;
+ import net.lax1dude.eaglercraft.v1_8.vector.Matrix4f;
> INSERT 4 : 6 @ 4
+ import net.minecraft.client.model.ModelBiped;
+ import net.minecraft.client.renderer.EntityRenderer;
> DELETE 1 @ 1 : 3
> DELETE 1 @ 1 : 4
> DELETE 10 @ 10 : 13
> CHANGE 16 : 17 @ 16 : 17
~ return this.layerRenderers.add((LayerRenderer<T>) layer);
> DELETE 115 @ 115 : 116
> CHANGE 36 : 42 @ 36 : 37
~ protected void renderModel(T entitylivingbase, float f, float f1, float f2, float f3, float f4, float f5) { // f8,
~ // f7,
~ // f10,
~ // f4,
~ // f9,
~ // 0.0625
> INSERT 6 : 65 @ 6
+ if (flag1 && DeferredStateManager.isDeferredRenderer()) {
+ if (!DeferredStateManager.isEnableShadowRender()
+ && DeferredStateManager.forwardCallbackHandler != null) {
+ final Matrix4f mat = new Matrix4f(GlStateManager.getModelViewReference());
+ final float lx = GlStateManager.getTexCoordX(1), ly = GlStateManager.getTexCoordY(1);
+ DeferredStateManager.forwardCallbackHandler.push(new ShadersRenderPassFuture(entitylivingbase,
+ EaglerDeferredPipeline.instance.getPartialTicks()) {
+ @Override
+ public void draw(PassType pass) {
+ if (pass == PassType.MAIN) {
+ DeferredStateManager.reportForwardRenderObjectPosition2(x, y, z);
+ }
+ EntityRenderer.enableLightmapStatic();
+ GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
+ DeferredStateManager.setDefaultMaterialConstants();
+ DeferredStateManager.setRoughnessConstant(0.05f);
+ DeferredStateManager.setMetalnessConstant(0.2f);
+ DeferredStateManager.setEmissionConstant(0.5f);
+ GlStateManager.pushMatrix();
+ GlStateManager.loadMatrix(mat);
+ GlStateManager.texCoords2DDirect(1, lx, ly);
+ DeferredStateManager.setHDRTranslucentPassBlendFunc();
+ GlStateManager.enableAlpha();
+ GlStateManager.alphaFunc(516, 0.003921569F);
+ GlStateManager.color(1.0F, 1.0F, 1.0F, 0.15F);
+ RendererLivingEntity.this.bindEntityTexture(entitylivingbase);
+ RendererLivingEntity.this.mainModel.swingProgress = RendererLivingEntity.this
+ .getSwingProgress(entitylivingbase, f1);
+ RendererLivingEntity.this.mainModel.isRiding = entitylivingbase.isRiding();
+ RendererLivingEntity.this.mainModel.isChild = entitylivingbase.isChild();
+ if (RendererLivingEntity.this.mainModel instanceof ModelBiped) {
+ if ((entitylivingbase instanceof EntityPlayer)
+ && ((EntityPlayer) entitylivingbase).isSpectator()) {
+ ((ModelBiped) RendererLivingEntity.this.mainModel).setInvisible(false);
+ ((ModelBiped) RendererLivingEntity.this.mainModel).bipedHead.showModel = true;
+ ((ModelBiped) RendererLivingEntity.this.mainModel).bipedHeadwear.showModel = true;
+ } else {
+ ((ModelBiped) RendererLivingEntity.this.mainModel).setInvisible(true);
+ }
+ }
+ RendererLivingEntity.this.mainModel.setLivingAnimations(entitylivingbase, f, f1, f1);
+ RendererLivingEntity.this.mainModel.setRotationAngles(f, f1, f2, f3, f4, f5,
+ entitylivingbase);
+ RendererLivingEntity.this.mainModel.render(entitylivingbase, f, f1, f2, f3, f4, f5);
+ if (RendererLivingEntity.this.mainModel instanceof ModelBiped) {
+ if ((entitylivingbase instanceof EntityPlayer)
+ && ((EntityPlayer) entitylivingbase).isSpectator()) {
+ ((ModelBiped) RendererLivingEntity.this.mainModel).setInvisible(true);
+ }
+ }
+ GlStateManager.alphaFunc(516, 0.1F);
+ GlStateManager.popMatrix();
+ EntityRenderer.disableLightmapStatic();
+ GlStateManager.disableAlpha();
+ }
+ });
+ }
+ return;
+ }
> CHANGE 25 : 26 @ 25 : 26
~ public boolean setBrightness(T entitylivingbaseIn, float partialTicks, boolean combineTextures) {
> CHANGE 9 : 16 @ 9 : 65
~ GlStateManager.enableShaderBlendAdd();
~ float f1 = 1.0F - (float) (i >> 24 & 255) / 255.0F;
~ float f2 = (float) (i >> 16 & 255) / 255.0F;
~ float f3 = (float) (i >> 8 & 255) / 255.0F;
~ float f4 = (float) (i & 255) / 255.0F;
~ GlStateManager.setShaderBlendSrc(f1, f1, f1, 1.0F);
~ GlStateManager.setShaderBlendAdd(f2 * f1 + 0.4F, f3 * f1, f4 * f1, 0.0f);
> CHANGE 4 : 6 @ 4 : 42
~ public void unsetBrightness() {
~ GlStateManager.disableShaderBlendAdd();
> CHANGE 2 : 3 @ 2 : 3
~ public void renderLivingAt(T entityLivingBaseIn, double x, double y, double z) {
> INSERT 66 : 70 @ 66
+ if (DeferredStateManager.isInDeferredPass()) {
+ NameTagRenderer.renderNameTag(entitylivingbase, null, d0, d1, d2, -69);
+ return;
+ }
> CHANGE 4 : 5 @ 4 : 5
~ EaglercraftGPU.glNormal3f(0.0F, 1.0F, 0.0F);
> EOF