mirror of
http://git.eaglercraft.rip/eaglercraft/eaglercraft-1.8.git
synced 2025-04-29 01:51:58 -05:00
152 lines
5.8 KiB
Java
152 lines
5.8 KiB
Java
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# Eagler Context Redacted Diff
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# Copyright (c) 2023 lax1dude. All rights reserved.
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# Version: 1.0
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# Author: lax1dude
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> CHANGE 2 : 3 @ 2 : 4
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~ import net.lax1dude.eaglercraft.v1_8.internal.buffer.FloatBuffer;
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> INSERT 1 : 15 @ 1
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+
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+ import com.google.common.collect.Lists;
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+
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+ import net.lax1dude.eaglercraft.v1_8.log4j.LogManager;
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+ import net.lax1dude.eaglercraft.v1_8.log4j.Logger;
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+ import net.lax1dude.eaglercraft.v1_8.opengl.EaglercraftGPU;
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+ import net.lax1dude.eaglercraft.v1_8.opengl.GlStateManager;
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+ import net.lax1dude.eaglercraft.v1_8.opengl.OpenGlHelper;
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+ import net.lax1dude.eaglercraft.v1_8.opengl.WorldRenderer;
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+ import net.lax1dude.eaglercraft.v1_8.opengl.ext.deferred.DeferredStateManager;
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+ import net.lax1dude.eaglercraft.v1_8.opengl.ext.deferred.EaglerDeferredPipeline;
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+ import net.lax1dude.eaglercraft.v1_8.opengl.ext.deferred.NameTagRenderer;
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+ import net.lax1dude.eaglercraft.v1_8.opengl.ext.deferred.ShadersRenderPassFuture;
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+ import net.lax1dude.eaglercraft.v1_8.vector.Matrix4f;
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> INSERT 4 : 6 @ 4
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+ import net.minecraft.client.model.ModelBiped;
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+ import net.minecraft.client.renderer.EntityRenderer;
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> DELETE 1 @ 1 : 3
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> DELETE 1 @ 1 : 4
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> DELETE 10 @ 10 : 13
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> CHANGE 16 : 17 @ 16 : 17
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~ return this.layerRenderers.add((LayerRenderer<T>) layer);
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> DELETE 115 @ 115 : 116
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> CHANGE 36 : 42 @ 36 : 37
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~ protected void renderModel(T entitylivingbase, float f, float f1, float f2, float f3, float f4, float f5) { // f8,
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~ // f7,
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~ // f10,
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~ // f4,
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~ // f9,
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~ // 0.0625
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> INSERT 6 : 65 @ 6
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+ if (flag1 && DeferredStateManager.isDeferredRenderer()) {
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+ if (!DeferredStateManager.isEnableShadowRender()
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+ && DeferredStateManager.forwardCallbackHandler != null) {
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+ final Matrix4f mat = new Matrix4f(GlStateManager.getModelViewReference());
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+ final float lx = GlStateManager.getTexCoordX(1), ly = GlStateManager.getTexCoordY(1);
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+ DeferredStateManager.forwardCallbackHandler.push(new ShadersRenderPassFuture(entitylivingbase,
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+ EaglerDeferredPipeline.instance.getPartialTicks()) {
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+ @Override
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+ public void draw(PassType pass) {
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+ if (pass == PassType.MAIN) {
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+ DeferredStateManager.reportForwardRenderObjectPosition2(x, y, z);
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+ }
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+ EntityRenderer.enableLightmapStatic();
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+ GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
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+ DeferredStateManager.setDefaultMaterialConstants();
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+ DeferredStateManager.setRoughnessConstant(0.05f);
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+ DeferredStateManager.setMetalnessConstant(0.2f);
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+ DeferredStateManager.setEmissionConstant(0.5f);
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+ GlStateManager.pushMatrix();
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+ GlStateManager.loadMatrix(mat);
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+ GlStateManager.texCoords2DDirect(1, lx, ly);
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+ DeferredStateManager.setHDRTranslucentPassBlendFunc();
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+ GlStateManager.enableAlpha();
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+ GlStateManager.alphaFunc(516, 0.003921569F);
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+ GlStateManager.color(1.0F, 1.0F, 1.0F, 0.15F);
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+ RendererLivingEntity.this.bindEntityTexture(entitylivingbase);
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+ RendererLivingEntity.this.mainModel.swingProgress = RendererLivingEntity.this
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+ .getSwingProgress(entitylivingbase, f1);
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+ RendererLivingEntity.this.mainModel.isRiding = entitylivingbase.isRiding();
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+ RendererLivingEntity.this.mainModel.isChild = entitylivingbase.isChild();
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+ if (RendererLivingEntity.this.mainModel instanceof ModelBiped) {
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+ if ((entitylivingbase instanceof EntityPlayer)
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+ && ((EntityPlayer) entitylivingbase).isSpectator()) {
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+ ((ModelBiped) RendererLivingEntity.this.mainModel).setInvisible(false);
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+ ((ModelBiped) RendererLivingEntity.this.mainModel).bipedHead.showModel = true;
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+ ((ModelBiped) RendererLivingEntity.this.mainModel).bipedHeadwear.showModel = true;
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+ } else {
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+ ((ModelBiped) RendererLivingEntity.this.mainModel).setInvisible(true);
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+ }
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+ }
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+ RendererLivingEntity.this.mainModel.setLivingAnimations(entitylivingbase, f, f1, f1);
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+ RendererLivingEntity.this.mainModel.setRotationAngles(f, f1, f2, f3, f4, f5,
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+ entitylivingbase);
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+ RendererLivingEntity.this.mainModel.render(entitylivingbase, f, f1, f2, f3, f4, f5);
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+ if (RendererLivingEntity.this.mainModel instanceof ModelBiped) {
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+ if ((entitylivingbase instanceof EntityPlayer)
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+ && ((EntityPlayer) entitylivingbase).isSpectator()) {
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+ ((ModelBiped) RendererLivingEntity.this.mainModel).setInvisible(true);
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+ }
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+ }
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+ GlStateManager.alphaFunc(516, 0.1F);
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+ GlStateManager.popMatrix();
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+ EntityRenderer.disableLightmapStatic();
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+ GlStateManager.disableAlpha();
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+ }
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+ });
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+ }
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+ return;
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+ }
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> CHANGE 25 : 26 @ 25 : 26
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~ public boolean setBrightness(T entitylivingbaseIn, float partialTicks, boolean combineTextures) {
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> CHANGE 9 : 16 @ 9 : 65
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~ GlStateManager.enableShaderBlendAdd();
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~ float f1 = 1.0F - (float) (i >> 24 & 255) / 255.0F;
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~ float f2 = (float) (i >> 16 & 255) / 255.0F;
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~ float f3 = (float) (i >> 8 & 255) / 255.0F;
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~ float f4 = (float) (i & 255) / 255.0F;
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~ GlStateManager.setShaderBlendSrc(f1, f1, f1, 1.0F);
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~ GlStateManager.setShaderBlendAdd(f2 * f1 + 0.4F, f3 * f1, f4 * f1, 0.0f);
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> CHANGE 4 : 6 @ 4 : 42
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~ public void unsetBrightness() {
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~ GlStateManager.disableShaderBlendAdd();
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> CHANGE 2 : 3 @ 2 : 3
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~ public void renderLivingAt(T entityLivingBaseIn, double x, double y, double z) {
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> INSERT 66 : 70 @ 66
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+ if (DeferredStateManager.isInDeferredPass()) {
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+ NameTagRenderer.renderNameTag(entitylivingbase, null, d0, d1, d2, -69);
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+ return;
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+ }
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> CHANGE 4 : 5 @ 4 : 5
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~ EaglercraftGPU.glNormal3f(0.0F, 1.0F, 0.0F);
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> EOF
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