
# Eagler Context Redacted Diff
# Copyright (c) 2024 lax1dude. All rights reserved.

# Version: 1.0
# Author: lax1dude

> INSERT  2 : 7  @  2

+ import net.lax1dude.eaglercraft.v1_8.opengl.GlStateManager;
+ import net.lax1dude.eaglercraft.v1_8.opengl.VertexFormat;
+ import net.lax1dude.eaglercraft.v1_8.opengl.WorldRenderer;
+ import net.lax1dude.eaglercraft.v1_8.opengl.ext.deferred.DeferredStateManager;
+ import net.lax1dude.eaglercraft.v1_8.opengl.ext.dynamiclights.DynamicLightsStateManager;

> DELETE  4  @  4 : 5

> DELETE  1  @  1 : 4

> CHANGE  28 : 32  @  28 : 29

~ 					worldrenderer.begin(7,
~ 							(DeferredStateManager.isDeferredRenderer()
~ 									|| DynamicLightsStateManager.isDynamicLightsRender()) ? VertexFormat.BLOCK_SHADERS
~ 											: DefaultVertexFormats.BLOCK);

> EOF
