# Eagler Context Redacted Diff # Copyright (c) 2024 lax1dude. All rights reserved. # Version: 1.0 # Author: lax1dude > CHANGE 5 : 6 @ 5 : 6 ~ import net.lax1dude.eaglercraft.v1_8.EaglercraftRandom; > DELETE 5 @ 5 : 9 > CHANGE 8 : 10 @ 8 : 9 ~ public MapGenVillage(boolean scramble) { ~ super(scramble); > CHANGE 4 : 6 @ 4 : 6 ~ public MapGenVillage(Map parMap, boolean scramble) { ~ this(scramble); > CHANGE 29 : 30 @ 29 : 30 ~ EaglercraftRandom random = this.worldObj.setRandomSeed(i1, j1, 10387312); > CHANGE 25 : 26 @ 25 : 26 ~ public Start(World worldIn, EaglercraftRandom rand, int x, int z, int parInt1) { > EOF