Update #52 - Fixed various issues with the client

This commit is contained in:
lax1dude
2025-06-15 21:43:43 -07:00
parent 325a6826bf
commit f3281c037f
94 changed files with 882 additions and 506 deletions

View File

@ -265,7 +265,7 @@
+ eaglercraft.command.clientStub=This command is client side!
+
> INSERT 163 : 578 @ 163
> INSERT 163 : 574 @ 163
+ eaglercraft.singleplayer.busy.killTask=Cancel Task
+ eaglercraft.singleplayer.busy.cancelWarning=Are you sure?
@ -656,11 +656,7 @@
+ eaglercraft.options.badVideoSettingsDetected.title=Issues Detected
+ eaglercraft.options.badVideoSettingsDetected.0=Some of your video settings may be causing
+ eaglercraft.options.badVideoSettingsDetected.1=the game to lag excessively
+ eaglercraft.options.badVideoSettingsDetected.vsync.0=VSync is disabled, some browsers require
+ eaglercraft.options.badVideoSettingsDetected.vsync.1=VSync to be enabled to hint when the
+ eaglercraft.options.badVideoSettingsDetected.vsync.2=framebuffer has updated. If the game feels
+ eaglercraft.options.badVideoSettingsDetected.vsync.3=significantly slower than is indicated by
+ eaglercraft.options.badVideoSettingsDetected.vsync.4=the FPS counter, you should enable VSync.
+ eaglercraft.options.badVideoSettingsDetected.vsync.0=VSync is disabled, this may cause input lag
+ eaglercraft.options.badVideoSettingsDetected.renderDistance.0=Render distance is %d chunks, most devices
+ eaglercraft.options.badVideoSettingsDetected.renderDistance.1=lag when the render distance is greater
+ eaglercraft.options.badVideoSettingsDetected.renderDistance.2=than 4 chunks