Update #37 - Touch support without userscript, many other feats

This commit is contained in:
lax1dude
2024-09-21 20:17:42 -07:00
parent 173727c8c4
commit ec1ab8ece3
683 changed files with 62074 additions and 8996 deletions

View File

@ -1,7 +1,7 @@
#line 2
/*
* Copyright (c) 2022-2023 lax1dude. All Rights Reserved.
* Copyright (c) 2022-2024 lax1dude. All Rights Reserved.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
@ -16,20 +16,16 @@
*
*/
precision lowp int;
precision mediump float;
precision mediump sampler2D;
EAGLER_IN(vec2, v_texCoord2f)
EAGLER_IN(vec4, v_color4f)
in vec2 v_texCoord2f;
in vec4 v_color4f;
layout(location = 0) out vec4 output4f;
EAGLER_FRAG_OUT()
uniform sampler2D u_inputTexture;
void main() {
output4f = texture(u_inputTexture, v_texCoord2f) * v_color4f;
if(output4f.a < 0.004) {
EAGLER_FRAG_COLOR = EAGLER_TEXTURE_2D(u_inputTexture, v_texCoord2f) * v_color4f;
if(EAGLER_FRAG_COLOR.a < 0.004) {
discard;
}
}