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Update #0 - First Release
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# Eagler Context Redacted Diff
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# Copyright (c) 2022 lax1dude. All rights reserved.
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# Version: 1.0
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# Author: lax1dude
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> CHANGE 3 : 5 @ 3 : 6
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~ import net.lax1dude.eaglercraft.v1_8.EaglercraftRandom;
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~
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> CHANGE 23 : 24 @ 24 : 26
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~ public static PropertyEnum<BlockStoneSlabNew.EnumType> VARIANT;
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> INSERT 38 : 42 @ 40
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+ public static void bootstrapStates() {
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+ VARIANT = PropertyEnum.<BlockStoneSlabNew.EnumType>create("variant", BlockStoneSlabNew.EnumType.class);
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+ }
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+
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> CHANGE 46 : 47 @ 44 : 45
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~ public Item getItemDropped(IBlockState var1, EaglercraftRandom var2, int var3) {
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> EOF
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