mirror of
https://github.com/Eaglercraft-Archive/Eaglercraftx-1.8.8-src.git
synced 2025-06-28 02:48:14 -05:00
Update #49 - Fix unclosable pause menu glitch
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@ -328,6 +328,7 @@ public class PlatformInput {
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public void handleEvent(MouseEvent evt) {
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evt.preventDefault();
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evt.stopPropagation();
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handleWindowFocus();
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if(tryGrabCursorHook()) return;
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int b = evt.getButton();
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b = b == 1 ? 2 : (b == 2 ? 1 : b);
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@ -400,6 +401,7 @@ public class PlatformInput {
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public void handleEvent(TouchEvent evt) {
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evt.preventDefault();
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evt.stopPropagation();
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handleWindowFocus();
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SortedTouchEvent sorted = new SortedTouchEvent(evt, touchUIDMapperCreate);
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currentTouchState = sorted;
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List<OffsetTouch> lst = sorted.getEventTouches();
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@ -794,6 +796,14 @@ public class PlatformInput {
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enumerateGamepads();
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}
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private static void handleWindowFocus() {
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if(!isWindowFocused) {
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PlatformRuntime.logger.warn("Detected mouse input while the window was not focused, setting the window focused so the client doesn't pause");
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isWindowFocused = true;
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}
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isMouseOverWindow = true;
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}
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@JSFunctor
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private static interface KeyboardLayoutIterator extends JSObject {
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void call(String key, String val);
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@ -1,9 +1,11 @@
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package net.lax1dude.eaglercraft.v1_8.internal.teavm;
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import org.teavm.jso.JSBody;
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import net.lax1dude.eaglercraft.v1_8.sp.server.internal.teavm.WorkerMain;
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/**
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* Copyright (c) 2022-2024 lax1dude. All Rights Reserved.
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* Copyright (c) 2022-2025 lax1dude. All Rights Reserved.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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@ -20,6 +22,7 @@ import net.lax1dude.eaglercraft.v1_8.sp.server.internal.teavm.WorkerMain;
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public class MainClass {
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public static void main(String[] args) {
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setStackTraceLimit();
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if(args.length == 1) {
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if("_worker_process_".equalsIgnoreCase(args[0])) {
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workerMain();
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@ -39,4 +42,8 @@ public class MainClass {
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private static void workerMain() {
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WorkerMain._main();
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}
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@JSBody(script = "Error.stackTraceLimit = 1024;")
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private static native void setStackTraceLimit();
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}
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