Update #24 - 1000s of optimizations, shared worlds on desktop

This commit is contained in:
lax1dude
2024-03-02 20:51:44 -08:00
parent a50c93cb75
commit 8ab65942c5
624 changed files with 8091 additions and 3620 deletions

View File

@ -34,7 +34,7 @@ void main() {
float lumaHDR = textureLod(u_framebufferLumaAvgInput, vec2(0.5), 0.0).r;
vec3 input3f = textureLod(u_lightingHDRFramebufferTexture, v_position2f, 0.0).rgb;
input3f /= (0.1 + clamp(lumaHDR * 6.0, 0.2, 4.0));
input3f /= (0.07 + clamp(lumaHDR * 6.0, 0.2, 4.0));
input3f *= u_exposure3f;