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Update #50 - Bug fixes and shader improvements
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@ -140,7 +140,7 @@ function initializeClientPlatfSP(spImports) {
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workerObj.postMessage({
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"ch": channel,
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"dat": copiedArray.buffer
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});
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}, [copiedArray.buffer]);
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}
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};
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@ -153,7 +153,7 @@ function initializeClientPlatfSP(spImports) {
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workerObj.postMessage({
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"ch": channel,
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"dat": arr
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});
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}, [arr]);
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}
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};
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