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https://github.com/Eaglercraft-Archive/Eaglercraftx-1.8.8-src.git
synced 2025-06-28 02:48:14 -05:00
Update #50 - Bug fixes and shader improvements
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@ -26,6 +26,10 @@ layout(location = 1) in vec2 a_colorIndex2f;
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out vec3 v_position3f;
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out vec3 v_color3f;
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#ifndef COMPILE_PARABOLOID_SKY
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out vec3 v_positionClip3f;
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#endif
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uniform mat4 u_viewMatrix4f;
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#ifdef COMPILE_PARABOLOID_SKY
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uniform float u_farPlane1f;
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@ -47,5 +51,6 @@ void main() {
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gl_Position = vec4(pos.xyz, 1.0);
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#else
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gl_Position = u_projMatrix4f * vec4(pos.xyz, 1.0);
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v_positionClip3f = gl_Position.xyw;
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#endif
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}
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