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https://github.com/Eaglercraft-Archive/Eaglercraftx-1.8.8-src.git
synced 2025-06-27 18:38:14 -05:00
Update #50 - Bug fixes and shader improvements
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@ -16,7 +16,7 @@
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~ eaglercraft.resourcePack.load.loading=Loading resource pack...
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~ eaglercraft.resourcePack.load.deleting=Deleting resource pack...
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> INSERT 1 : 239 @ 1
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> INSERT 1 : 246 @ 1
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+ eaglercraft.gui.exitKey=Use '%s' to close this screen!
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+ eaglercraft.gui.exitKeyRetarded=Use Backtick (`) to close this screen!
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@ -241,6 +241,13 @@
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+ eaglercraft.shaders.gui.option.POST_FXAA.desc.4=ON: enable fxaa (slower)
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+ eaglercraft.shaders.gui.option.POST_FXAA.desc.5=OFF: disable fxaa (faster)
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+
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+ eaglercraft.shaders.gui.option.SUBSURFACE_SCATTERING.label=S.S. Scattering
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+
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+ eaglercraft.shaders.gui.option.SUBSURFACE_SCATTERING.desc.0=Applies subsurface scattering to sunlight calculations, requires shadows to be enabled!
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+ eaglercraft.shaders.gui.option.SUBSURFACE_SCATTERING.desc.2=This effect is mainly used on grass and leaf blocks to make them look more realistic in sunlight, however it is not a perfect model of reality
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+ eaglercraft.shaders.gui.option.SUBSURFACE_SCATTERING.desc.4=ON: enable subsurf scattering (slower)
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+ eaglercraft.shaders.gui.option.SUBSURFACE_SCATTERING.desc.5=OFF: disable subsurf scattering (faster)
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+
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+ eaglercraft.shaders.gui.unsupported.title=Shaders are unavailable on this device!
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+ eaglercraft.shaders.gui.unsupported.reason.hdrFramebuffer=Reason: No HDR render target support
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+ eaglercraft.shaders.gui.unsupported.reason.oldOpenGLVersion=Reason: OpenGL ES 3.0 (WebGL 2.0) is not supported!
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