Update #6 - Added FXAA Antialiasing

This commit is contained in:
LAX1DUDE
2022-12-28 23:47:37 -08:00
parent 855e61836f
commit 3d6bbb672c
15 changed files with 672 additions and 129 deletions

View File

@ -47,18 +47,12 @@ void main() {
float particleSize = u_texCoordSize2f_particleSize1f.z * p_particleSize_texCoordsSize_2i.x;
float f1 = u_transformParam_1_2_3_4_f.x;
float f2 = u_transformParam_1_2_3_4_f.y;
float f3 = u_transformParam_1_2_3_4_f.z;
float f4 = u_transformParam_1_2_3_4_f.w;
float f5 = u_transformParam_5_f;
vec3 pos3f = p_position3f;
pos3f.x += f1 * particleSize * a_position2f.x;
pos3f.x += f4 * particleSize * a_position2f.y;
pos3f.y += f2 * particleSize * a_position2f.y;
pos3f.z += f3 * particleSize * a_position2f.x;
pos3f.z += f5 * particleSize * a_position2f.y;
pos3f.x += u_transformParam_1_2_3_4_f.x * particleSize * a_position2f.x;
pos3f.x += u_transformParam_1_2_3_4_f.w * particleSize * a_position2f.y;
pos3f.y += u_transformParam_1_2_3_4_f.y * particleSize * a_position2f.y;
pos3f.z += u_transformParam_1_2_3_4_f.z * particleSize * a_position2f.x;
pos3f.z += u_transformParam_5_f * particleSize * a_position2f.y;
gl_Position = u_matrixTransform * vec4(pos3f, 1.0);
}