Update #53 - Improved FPS, reduced WebGL context loss crashes

This commit is contained in:
lax1dude
2025-07-06 12:31:55 -07:00
parent f3281c037f
commit 332a7bb11f
53 changed files with 568 additions and 383 deletions

View File

@ -78,8 +78,8 @@ addToLibrary({
const eagRuntimeJSURL = URL.createObjectURL(new Blob([results[HEAP32[idx]]], { type: "text/javascript;charset=utf-8" }));
const classesWASMURL = URL.createObjectURL(new Blob([results[HEAP32[idx + 1]]], { type: "application/wasm" }));
const classesDeobfTEADBGURL = URL.createObjectURL(new Blob([results[HEAP32[idx + 2]]], { type: "application/octet-stream" }));
const classesDeobfWASMURL = URL.createObjectURL(new Blob([results[HEAP32[idx + 3]]], { type: "application/wasm" }));
const classesDeobfTEADBGURL = HEAP32[idx + 2] !== -1 ? URL.createObjectURL(new Blob([results[HEAP32[idx + 2]]], { type: "application/octet-stream" })) : null;
const classesDeobfWASMURL = HEAP32[idx + 3] !== -1 ? URL.createObjectURL(new Blob([results[HEAP32[idx + 3]]], { type: "application/wasm" })) : null;
const pressAnyKey = URL.createObjectURL(new Blob([results[HEAP32[idx + 4]]], { type: results[HEAP32[idx + 5]] }));
const crashImg = URL.createObjectURL(new Blob([results[HEAP32[idx + 6]]], { type: results[HEAP32[idx + 7]] }));