Update #53 - Improved FPS, reduced WebGL context loss crashes

This commit is contained in:
lax1dude
2025-07-06 12:31:55 -07:00
parent f3281c037f
commit 332a7bb11f
53 changed files with 568 additions and 383 deletions

View File

@ -16,7 +16,7 @@
~ eaglercraft.resourcePack.load.loading=Loading resource pack...
~ eaglercraft.resourcePack.load.deleting=Deleting resource pack...
> INSERT 1 : 247 @ 1
> INSERT 1 : 243 @ 1
+ eaglercraft.gui.exitKey=Use '%s' to close this screen!
+ eaglercraft.gui.exitKeyRetarded=Use Backtick (`) to close this screen!
@ -213,10 +213,6 @@
+ eaglercraft.shaders.gui.option.SCREEN_SPACE_REFLECTIONS.desc.6=ON: enable raytracing (slower)
+ eaglercraft.shaders.gui.option.SCREEN_SPACE_REFLECTIONS.desc.7=OFF: disable raytracing (faster)
+
+ eaglercraft.shaders.gui.option.LIGHT_SHAFTS.desc.0=Render god rays (light shafts) for sunlight and moonlight shadows
+ eaglercraft.shaders.gui.option.LIGHT_SHAFTS.desc.2=ON: render god rays (slower)
+ eaglercraft.shaders.gui.option.LIGHT_SHAFTS.desc.3=OFF: disable god rays (faster)
+
+ eaglercraft.shaders.gui.option.POST_LENS_DISTORION.label=Lens Distort
+
+ eaglercraft.shaders.gui.option.POST_LENS_DISTORION.desc.0=Renders chromatic abberation and lens distorion