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Update #46 - Fix pointer lock issue (sorta)
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@ -146,7 +146,7 @@ void main() {
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#endif
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#ifdef COMPILE_NORMAL_ATTRIB
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vec3 normal = normalize(v_normal3f);
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vec3 normal = v_normal3f;
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#else
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vec3 normal = u_uniformNormal3f;
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#endif
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