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Update #51 - Protocol and FPS improvements, better workspace
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@ -55,10 +55,10 @@ public class MainMenuSkyboxTexture extends AbstractTexture {
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GlStateManager.bindTexture(tex);
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_wglFramebufferTexture2D(_GL_FRAMEBUFFER, _GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
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EaglercraftGPU.getNativeTexture(tex), 0);
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_wglDrawBuffers(_GL_COLOR_ATTACHMENT0);
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}else {
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_wglBindFramebuffer(_GL_FRAMEBUFFER, framebuffer);
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}
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_wglDrawBuffers(new int[] { _GL_COLOR_ATTACHMENT0 });
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}
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public void deleteGlTexture() {
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