
# Eagler Context Redacted Diff
# Copyright (c) 2023 lax1dude. All rights reserved.

# Version: 1.0
# Author: lax1dude

> CHANGE  2 : 4  @  2 : 4

~ import net.lax1dude.eaglercraft.v1_8.opengl.EaglercraftGPU;
~ import net.lax1dude.eaglercraft.v1_8.opengl.GlStateManager;

> DELETE  3  @  3 : 4

> CHANGE  7 : 9  @  7 : 9

~ 				this.preRenderChunk(renderchunk, enumworldblocklayer);
~ 				EaglercraftGPU.glCallList(

> EOF
