
# Eagler Context Redacted Diff
# Copyright (c) 2024 lax1dude. All rights reserved.

# Version: 1.0
# Author: lax1dude

> CHANGE  3 : 4  @  3 : 4

~ import net.lax1dude.eaglercraft.v1_8.EaglercraftRandom;

> CHANGE  1 : 2  @  1 : 4

~ 

> CHANGE  20 : 21  @  20 : 21

~ 	public void updateTick(World world, BlockPos blockpos, IBlockState iblockstate, EaglercraftRandom random) {

> CHANGE  75 : 76  @  75 : 76

~ 			Set<EnumFacing> set = this.getPossibleFlowDirections(world, blockpos);

> EOF
