
# Eagler Context Redacted Diff
# Copyright (c) 2024 lax1dude. All rights reserved.

# Version: 1.0
# Author: lax1dude

> INSERT  3 : 4  @  3

+ 

> CHANGE  3 : 6  @  3 : 4

~ import net.lax1dude.eaglercraft.v1_8.EaglercraftRandom;
~ import net.lax1dude.eaglercraft.v1_8.HString;
~ 

> INSERT  5 : 6  @  5

+ import net.minecraft.util.AxisAlignedBB;

> INSERT  13 : 14  @  13

+ 

> CHANGE  28 : 29  @  28 : 29

~ 						HString.format("%d,%d", new Object[] { Integer.valueOf(i), Integer.valueOf(j) }));

> CHANGE  15 : 16  @  15 : 16

~ 	public boolean generateStructure(World worldIn, EaglercraftRandom randomIn, ChunkCoordIntPair chunkCoord) {

> CHANGE  90 : 91  @  90 : 91

~ 				for (BlockPos blockpos3 : (List<BlockPos>) list) {

> EOF
